Arrow Tower
Fast shots. Hits flyers.
Pointy. Very fast pointy. Do not wave at it.
Preview, under construction. Polytelic Labs GmbH is being founded and is not yet registered.
Skip the raid and read what the game is
Free gold. Short walk. Bring a club.
By order of King Grumbo, the Ogre King
You are on the raiders' recruiting page for Warmaze TD, a maze tower defense game for phones. Scroll to march.
Stop 1 of 5
One gate, one keep, one road between them. The king says it is a short walk. The king has never walked it.
The road is whatever the defenders leave open. They are not allowed to wall you in, and they checked. So they bend the road instead, past every tower they own.
Stop 2 of 5
Read this before you march. Management accepts no claims for arrows, frost, lightning or bombs.
Every building takes one tile of the field and works as a wall. The road has to run around all of them.
Fast shots. Hits flyers.
Pointy. Very fast pointy. Do not wave at it.
Heavy ball, small blast. Ground only.
Do not stand close to your friends.
Chills everything nearby.
Bring a scarf. Even Snatch slows to a stroll.
Huge blast, long reach. Ground only.
If a shadow gets bigger, leave.
One giant bolt. Ignores armor.
Sir Clank says armor helps. It does not.
Lightning that jumps between raiders.
Stop holding hands.
Poison eats through armor. Slow, but it never stops.
Do not drink anything green. Yes, we know.
Towers beside it hit harder.
It is only a flag. The towers next to it disagree.
Pays gold for every wave you beat. Raiders that slip past steal from it.
The good news. Get past it and help yourself.
Cheap. Bends the raiders' path.
Not dangerous. Just rude. See what it did to this road.
Built on the road. Bites every walker.
Look down. Flyers may ignore this notice.
Stop 3 of 5
You will march with professionals. Learn their names. Some of them will be in front of you, which helps.
Each card also carries what the keep has on file about them. The defenders read those. So should you.
The Face of the Raid
Keep's file: Any tower stops him. He brings friends.
Me hit tower. Tower fall down.
Loot Sprinter
Keep's file: Fast. Chill him with a Frost Spire.
Can't talk. Running.
Forty Tiny Problems
Keep's file: Tiny and many. Cannons and bombs clear them.
AAAAAAAAAH!
Knight of the Barn Door
Keep's file: Armored. Ballistas and cannons punch through.
Onward, noble tortoise!
Carries the Heavy Things
Keep's file: Slow and very tough. Ballistas love him.
Mo carry. Mo smash.
Ace of the Night Shift
Keep's file: Flies over your maze. Arrows and bolts reach him.
Tally-ho, chaps!
Brews Trouble
Keep's file: Heals raiders nearby. Drop her first.
Drink up, dearies.
Lit and Regretting It
Keep's file: His keg stuns towers when he drops. Kill him far away.
Is it meant to hiss like that?
The Ogre King
Keep's file: Boss. His stomp stuns towers around him.
KNEEL. Or don't. I'll sit on you.
Ate the Last Village
Keep's file: Flying boss. Arrows, bolts and storms only.
*burp*
Stop 4 of 5
The campaign runs through five lands, six levels in each, thirty in all. Send a postcard if you get that far.
Stop 5 of 5
The keep is over this hill. Walk up and knock. Wave to the nice cannon.
You were never the raider. In Warmaze TD you are the one who builds the maze, and they are the ones who have to walk it.
The board is an open grid of 7 by 11 tiles, and nobody has drawn a road on it. Every tower you place is a wall, and the raiders walk around whatever you build. You can never seal the road: the game refuses and tells you why. So the craft, mazing to its friends, is making that walk as long and as dangerous as you can.
It plays in portrait, with one thumb. Between waves you build and upgrade, and during a wave you cast powers with a tap. The campaign, duels and endless raids all play offline, on a train or in a cellar, and the game never asks for an account.
In development. Coming to Google Play and the App Store.
Screenshots recorded in the game. Swipe to see all five.





Polytelic Labs GmbH is an independent studio in Graz, Austria, making mobile games and apps. Also in the works: Two Hit Wonder, the party game where friends write a song, Street Musician, the lyrics and chords prompter that listens, and Magic Gaze, a mind-reading act for performers.
Write to us: the address is in the Impressum.